diff options
author | Berthold Stoeger <bstoeger@mail.tuwien.ac.at> | 2020-10-03 11:18:42 +0200 |
---|---|---|
committer | Dirk Hohndel <dirk@hohndel.org> | 2020-10-03 10:53:26 -0700 |
commit | 5bc6f5d36c491b305f66a03c8400666ccda0b044 (patch) | |
tree | 05dc2aadb40aaede4501b393677e506d04d72aec /desktop-widgets/starwidget.cpp | |
parent | 90ca6353167071af57028975dc650cd027605372 (diff) | |
download | subsurface-5bc6f5d36c491b305f66a03c8400666ccda0b044.tar.gz |
cleanup: make device code more consistent with core
We keep track of device, i.e. distinct dive computers with id in the core.
The corresponding code stuck out like a sore thumb. Firstly, because it
is C++. But more importantly, because it used inconsistent nameing conventions.
Notably it defined a "DiveComputerNode" when this is something very different
from "struct dive_computer", the latter being the dive-computer related
data of a single dive.
Since the whole thing is defined in "device.h" and the function to create
such an entry is called "create_device_node", call the structure "device".
Use snake_case for consistency with the other core structures.
Moreover, call the collection of devices "device_table" in analogy
with "dive_table", etc.
Overall, this should make the core code more consistent style-wise.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'desktop-widgets/starwidget.cpp')
0 files changed, 0 insertions, 0 deletions