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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2020-10-03 11:18:42 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2020-10-03 10:53:26 -0700
commit5bc6f5d36c491b305f66a03c8400666ccda0b044 (patch)
tree05dc2aadb40aaede4501b393677e506d04d72aec /desktop-widgets/starwidget.cpp
parent90ca6353167071af57028975dc650cd027605372 (diff)
downloadsubsurface-5bc6f5d36c491b305f66a03c8400666ccda0b044.tar.gz
cleanup: make device code more consistent with core
We keep track of device, i.e. distinct dive computers with id in the core. The corresponding code stuck out like a sore thumb. Firstly, because it is C++. But more importantly, because it used inconsistent nameing conventions. Notably it defined a "DiveComputerNode" when this is something very different from "struct dive_computer", the latter being the dive-computer related data of a single dive. Since the whole thing is defined in "device.h" and the function to create such an entry is called "create_device_node", call the structure "device". Use snake_case for consistency with the other core structures. Moreover, call the collection of devices "device_table" in analogy with "dive_table", etc. Overall, this should make the core code more consistent style-wise. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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