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author | Dirk Hohndel <dirk@hohndel.org> | 2014-07-15 19:52:05 -0700 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2014-07-15 19:52:05 -0700 |
commit | 5440d0c39fd844b013a98e9c2b1bece6ef8b0c41 (patch) | |
tree | 9df9c29cfa9e6d3cd5e8df685fa79f6aaa5a0aab /icons/network.png | |
parent | 3860c3eaa1abf43634be3ce8e8985d8cd5079c67 (diff) | |
download | subsurface-5440d0c39fd844b013a98e9c2b1bece6ef8b0c41.tar.gz |
Don't ignore equipment just because the dive list is empty
This was a fun little bug. Tomaz pointed me in the right direction. The UI
restructure with the displayed_dive had another unintended side effect
here. It is not valid not to set up the widgets just because the dive_list
is empty. The displayed_dive isn't on the dive_list until it is saved - so
while the user is adding or planning a dive, we still need to show the
equipment widgets.
Fixes #614
Fixes #601
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'icons/network.png')
0 files changed, 0 insertions, 0 deletions