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author | Tomaz Canabrava <tomaz.canabrava@intel.com> | 2013-11-07 11:37:27 -0500 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2013-11-09 15:30:51 +0900 |
commit | d84cdb655e883960f783e2cb55e13a9f21f7d4c2 (patch) | |
tree | 0532f6c0b2d8eb0ffc8e79afd3f0a88135c36043 /libdivecomputer.h | |
parent | 460aa4c1bdee64f25e1c846ac9a6182e4e8e9820 (diff) | |
download | subsurface-d84cdb655e883960f783e2cb55e13a9f21f7d4c2.tar.gz |
Fix inconsistent position of screen splitters
I basically rewrote the way we handled the splitters. It now uses a state
to know what it's doing, and will only update the value of the
saved-to-disk splitter size if the state shows the splitters (currently
only VIEWALL), where all the other states should hide the splitters, and
the values of the splitters don't matter.
Fixes #225
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'libdivecomputer.h')
0 files changed, 0 insertions, 0 deletions