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authorGravatar Tomaz Canabrava <tomaz.canabrava@intel.com>2015-09-03 15:56:37 -0300
committerGravatar Dirk Hohndel <dirk@hohndel.org>2015-10-30 10:36:49 -0700
commit1d6683f3e07d9a73af5fab702bc3a551ec7dabc9 (patch)
tree80a64ced06489bf0dca866b2097ca7048b1f0ab8 /profile-widget/animationfunctions.h
parent50ec7200e66637abefe685e1875f3d4de2101158 (diff)
downloadsubsurface-1d6683f3e07d9a73af5fab702bc3a551ec7dabc9.tar.gz
Move Profile widget out of desktop-widgets
The reason for that is, even if profile widget is made with qpainter and for that reason it should be a desktop widget, it's being used on the mobile version because of a lack of QML plotting library that is fast and reliable. We discovered that it was faster just to encapsulate our Profile in a QML class and call it directly. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'profile-widget/animationfunctions.h')
-rw-r--r--profile-widget/animationfunctions.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/profile-widget/animationfunctions.h b/profile-widget/animationfunctions.h
new file mode 100644
index 000000000..3cfcff563
--- /dev/null
+++ b/profile-widget/animationfunctions.h
@@ -0,0 +1,18 @@
+#ifndef ANIMATIONFUNCTIONS_H
+#define ANIMATIONFUNCTIONS_H
+
+#include <QtGlobal>
+#include <QPointF>
+
+class QObject;
+
+namespace Animations {
+ void hide(QObject *obj);
+ void show(QObject *obj);
+ void moveTo(QObject *obj, qreal x, qreal y);
+ void moveTo(QObject *obj, const QPointF &pos);
+ void animDelete(QObject *obj);
+ void scaleTo(QObject *obj, qreal scale);
+}
+
+#endif // ANIMATIONFUNCTIONS_H