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authorGravatar Tomaz Canabrava <tcanabrava@kde.org>2013-08-30 16:21:55 -0300
committerGravatar Tomaz Canabrava <tcanabrava@kde.org>2013-08-30 16:21:55 -0300
commit959bdbbca73ec1f288fc38081706dec73b2bd3f1 (patch)
tree3286bee262887a50f15e6c9643a494744d0a29d1 /qt-ui/diveplanner.cpp
parent72807017aeb4fb9db36e5c160ef6d6f89200590e (diff)
downloadsubsurface-959bdbbca73ec1f288fc38081706dec73b2bd3f1.tar.gz
Fix '+' sign for time on the planer, plus code cleanup.
The plus sign for time was in a very strange position, this puts it back to where it belongs, plus a bit of code cleanup since the planner was in heavily modifications, this will be needed quite a bit. :) Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Diffstat (limited to 'qt-ui/diveplanner.cpp')
-rw-r--r--qt-ui/diveplanner.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/qt-ui/diveplanner.cpp b/qt-ui/diveplanner.cpp
index 9ff47792c..08448303f 100644
--- a/qt-ui/diveplanner.cpp
+++ b/qt-ui/diveplanner.cpp
@@ -128,7 +128,7 @@ DivePlannerGraphics::DivePlannerGraphics(QWidget* parent): QGraphicsView(parent)
connect(obj, SIGNAL(clicked()), this, SLOT(slot));
ADDBTN(plusDepth, ":plus", "" , 5, 5, tr("Increase maximum depth by 10m"), increaseDepth());
- ADDBTN(plusTime, ":plus", "" , 95, 5, tr("Increase minimum time by 10m"), increaseTime());
+ ADDBTN(plusTime, ":plus", "" , 95, 95, tr("Increase minimum time by 10m"), increaseTime());
ADDBTN(lessDepth, ":minimum","" , 2, 5, tr("Decreases maximum depth by 10m"), decreaseDepth());
ADDBTN(lessTime, ":minimum","" , 92, 95, tr("Decreases minimum time by 10m"), decreaseTime());
#undef ADDBTN
@@ -169,11 +169,7 @@ DivePlannerGraphics::DivePlannerGraphics(QWidget* parent): QGraphicsView(parent)
void DivePlannerGraphics::pointInserted(const QModelIndex& parent, int start , int end)
{
- divedatapoint point = plannerModel->at(start);
DiveHandler *item = new DiveHandler ();
- double xpos = timeLine->posAtValue(point.time / 60);
- double ypos = depthLine->posAtValue(point.depth / 1000);
- item->setPos(QPointF(xpos, ypos));
scene()->addItem(item);
handles << item;