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authorGravatar Tomaz Canabrava <tcanabrava@kde.org>2013-06-17 18:59:50 -0300
committerGravatar Tomaz Canabrava <tcanabrava@kde.org>2013-06-17 18:59:50 -0300
commitae68ae38bbbc981aab4b8eaf1e84a15b8ab05bf4 (patch)
tree1b8cd2c26c573aa444f701ee0848a22d4ad1d8e0 /qt-ui/models.h
parent14ccbbf6e87b69267426ae69c402c1bae70ec5d5 (diff)
downloadsubsurface-ae68ae38bbbc981aab4b8eaf1e84a15b8ab05bf4.tar.gz
Changed a lot of code to reduce boilerplate on models in the future.
So, I changed a lot of code to reduce boilerplate on models in the future. Currently we do not have a lot of models, but this can increase quite rapdly. There's a second TreeModel in the works, the Yearly Statistics, this patch will save around 250 LOC for this new model, and more and more models will give us a greater saving. Iwll do that for the table models in the future too - I did the tree models now because they are the most complex case and I didn't wanted to create a second tree model without this. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Diffstat (limited to 'qt-ui/models.h')
-rw-r--r--qt-ui/models.h51
1 files changed, 27 insertions, 24 deletions
diff --git a/qt-ui/models.h b/qt-ui/models.h
index b61c79cd6..67e7e3b98 100644
--- a/qt-ui/models.h
+++ b/qt-ui/models.h
@@ -123,51 +123,54 @@ private:
*
*/
-struct TreeItemDT {
+struct TreeItem {
Q_DECLARE_TR_FUNCTIONS (TreeItemDT);
public:
- enum Column {NR, DATE, RATING, DEPTH, DURATION, TEMPERATURE, TOTALWEIGHT,
- SUIT, CYLINDER, NITROX, SAC, OTU, MAXCNS, LOCATION, COLUMNS };
-
- enum ExtraRoles{STAR_ROLE = Qt::UserRole + 1, DIVE_ROLE, SORT_ROLE};
-
- virtual ~TreeItemDT();
- int columnCount() const {
- return COLUMNS;
- };
+ virtual ~TreeItem();
virtual QVariant data (int column, int role) const;
int row() const;
- QList<TreeItemDT *> children;
- TreeItemDT *parent;
+ QList<TreeItem*> children;
+ TreeItem *parent;
};
struct TripItem;
-class DiveTripModel : public QAbstractItemModel
+class TreeModel : public QAbstractItemModel
{
Q_OBJECT
public:
- enum Layout{TREE, LIST, CURRENT};
+ TreeModel(QObject *parent = 0);
+ virtual ~TreeModel();
- DiveTripModel(QObject *parent = 0);
- ~DiveTripModel();
-
- /*reimp*/ Qt::ItemFlags flags(const QModelIndex &index) const;
- /*reimp*/ QVariant data(const QModelIndex &index, int role) const;
- /*reimp*/ QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
+ virtual QVariant data(const QModelIndex &index, int role) const;
/*reimp*/ int rowCount(const QModelIndex &parent = QModelIndex()) const;
/*reimp*/ int columnCount(const QModelIndex &parent = QModelIndex()) const;
/*reimp*/ QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
/*reimp*/ QModelIndex parent(const QModelIndex &child) const;
+protected:
+ int columns;
+ TreeItem *rootItem;
+};
+
+class DiveTripModel : public TreeModel {
+public:
+ enum Column {NR, DATE, RATING, DEPTH, DURATION, TEMPERATURE, TOTALWEIGHT,
+ SUIT, CYLINDER, NITROX, SAC, OTU, MAXCNS, LOCATION, COLUMNS };
+
+ enum ExtraRoles{STAR_ROLE = Qt::UserRole + 1, DIVE_ROLE, SORT_ROLE};
+ enum Layout{TREE, LIST, CURRENT};
+
+ Qt::ItemFlags flags(const QModelIndex &index) const;
+ virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
+ DiveTripModel(QObject* parent = 0);
Layout layout() const;
void setLayout(Layout layout);
+
private:
void setupModelData();
-
- TreeItemDT *rootItem;
QMap<dive_trip_t*, TripItem*> trips;
Layout currentLayout;
};
@@ -185,12 +188,12 @@ public:
virtual Qt::ItemFlags flags(const QModelIndex& index) const;
virtual bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole);
void update();
-
+
public slots:
void remove(const QModelIndex& index);
private:
int numRows;
-
+
};
#endif