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author | Tomaz Canabrava <tcanabrava@kde.org> | 2014-01-14 17:17:17 -0200 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2014-01-16 10:12:30 +0700 |
commit | 581faa598e07f87de2f1dd23b383faad9cb18a51 (patch) | |
tree | cdfc7dec6e8f71160f7898dab423f46682db5567 /qt-ui/profile/animationfunctions.h | |
parent | 7d5cf325016925f4072aa31b92beaae4f9a59695 (diff) | |
download | subsurface-581faa598e07f87de2f1dd23b383faad9cb18a51.tar.gz |
Added the DiveProfileItem that uses the DiveProfileModel to diplay data.
I've used the paint() method on it ( even if it's not necessary
on a QGraphicsView ) to reduce absurdely the number of items that are
inserted on the QGraphicsScene ( each small line of the profile should
be an item if it was not for this, it's like that on the old profile. )
and thus reducing the memory consumption, speed and so on.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui/profile/animationfunctions.h')
0 files changed, 0 insertions, 0 deletions