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authorGravatar Tomaz Canabrava <tcanabrava@kde.org>2014-01-14 17:17:17 -0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2014-01-16 10:12:30 +0700
commit581faa598e07f87de2f1dd23b383faad9cb18a51 (patch)
treecdfc7dec6e8f71160f7898dab423f46682db5567 /qt-ui/profile/animationfunctions.h
parent7d5cf325016925f4072aa31b92beaae4f9a59695 (diff)
downloadsubsurface-581faa598e07f87de2f1dd23b383faad9cb18a51.tar.gz
Added the DiveProfileItem that uses the DiveProfileModel to diplay data.
I've used the paint() method on it ( even if it's not necessary on a QGraphicsView ) to reduce absurdely the number of items that are inserted on the QGraphicsScene ( each small line of the profile should be an item if it was not for this, it's like that on the old profile. ) and thus reducing the memory consumption, speed and so on. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui/profile/animationfunctions.h')
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