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author | Tomaz Canabrava <tcanabrava@kde.org> | 2014-01-14 16:01:17 -0200 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2014-01-16 10:12:29 +0700 |
commit | ca07f45561aecf788dfbbbda9e36135f6fae69d2 (patch) | |
tree | 000717f1fea8c0608179f8dfd494f39dce890981 /qt-ui/profile/divelineitem.cpp | |
parent | 408b7dd5e568519360701e01bc87888a5d8be931 (diff) | |
download | subsurface-ca07f45561aecf788dfbbbda9e36135f6fae69d2.tar.gz |
Added a new Namespace to deal with Animations and related functions.
Since the animation methods are fairly the same for any QGraphicsItem,
I created a new namespace named 'Animations' that should handle all
of the specific Animation Functions there, and the programmer has to
call those functions from the objects. Good thing is that this reduces
boilerplate code.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui/profile/divelineitem.cpp')
-rw-r--r-- | qt-ui/profile/divelineitem.cpp | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/qt-ui/profile/divelineitem.cpp b/qt-ui/profile/divelineitem.cpp index 9ceea1e70..834c1b8e3 100644 --- a/qt-ui/profile/divelineitem.cpp +++ b/qt-ui/profile/divelineitem.cpp @@ -1,4 +1,5 @@ #include "divelineitem.h" +#include "animationfunctions.h" #include <QPropertyAnimation> DiveLineItem::DiveLineItem(QGraphicsItem *parent) : QGraphicsLineItem(parent) @@ -8,17 +9,10 @@ DiveLineItem::DiveLineItem(QGraphicsItem *parent) : QGraphicsLineItem(parent) void DiveLineItem::animatedHide() { - QPropertyAnimation *animation = new QPropertyAnimation(this, "opacity"); - connect(animation, SIGNAL(finished()), SLOT(deleteLater())); - animation->setStartValue(1); - animation->setEndValue(0); - animation->start(QAbstractAnimation::DeleteWhenStopped); + Animations::hide(this); } void DiveLineItem::animateMoveTo(qreal x, qreal y) { - QPropertyAnimation *animation = new QPropertyAnimation(this, "pos"); - animation->setStartValue(property("pos").toPointF()); - animation->setEndValue(QPointF(x, y)); - animation->start(QAbstractAnimation::DeleteWhenStopped); + Animations::moveTo(this, x, y); } |