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authorGravatar Tomaz Canabrava <tomaz.canabrava@intel.com>2015-01-14 22:18:20 -0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2015-01-15 14:23:46 +1300
commit54898b15ffbcd92b839a450a943cfe0ffd8b6799 (patch)
treeab9a8283ad2de5d20150f3ec017a97f842ec6353 /qt-ui
parentdc7397b06e9a555aac707ede1aea699ca3dad230 (diff)
downloadsubsurface-54898b15ffbcd92b839a450a943cfe0ffd8b6799.tar.gz
Do not free the membuffer, reuse it
This is an attempt to make fewer calls to alloc functions when the mouse is moving. We were creating a membuffer, filling it (malloc / realloc), then freeing it just after use. but we could simply hold that allocated area and reuse it again. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui')
-rw-r--r--qt-ui/profile/divetooltipitem.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/qt-ui/profile/divetooltipitem.cpp b/qt-ui/profile/divetooltipitem.cpp
index dbef866c5..ea3a74901 100644
--- a/qt-ui/profile/divetooltipitem.cpp
+++ b/qt-ui/profile/divetooltipitem.cpp
@@ -234,14 +234,16 @@ void ToolTipItem::refresh(const QPointF &pos)
struct plot_data *entry;
static QPixmap tissues(16,60);
static QPainter painter(&tissues);
+ static struct membuffer mb = { 0 };
+
int time = timeAxis->valueAt(pos);
if (time == lastTime)
return;
lastTime = time;
clear();
- struct membuffer mb = { 0 };
+ mb.len = 0;
entry = get_plot_details_new(&pInfo, time, &mb);
if (entry) {
tissues.fill();
@@ -262,7 +264,6 @@ void ToolTipItem::refresh(const QPointF &pos)
}
addToolTip(QString::fromUtf8(mb.buffer, mb.len),QIcon(), tissues);
}
- free_buffer(&mb);
Q_FOREACH (QGraphicsItem *item, scene()->items(pos, Qt::IntersectsItemBoundingRect
,Qt::DescendingOrder, scene()->views().first()->transform())) {