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authorGravatar Tomaz Canabrava <tomaz.canabrava@intel.com>2014-06-08 13:39:32 -0300
committerGravatar Dirk Hohndel <dirk@hohndel.org>2014-06-08 12:42:51 -0700
commitc21122af402579588eaa6ed0ea05849a5346fe10 (patch)
treea0b2d5d8c77f6235533d3e260c579309c4d8d510 /qt-ui
parent8e682c41e831c174e3a513ff6704d9ff3734f7a4 (diff)
downloadsubsurface-c21122af402579588eaa6ed0ea05849a5346fe10.tar.gz
Add a drop shadow on the picture
This patch adds a drop shadow on the picture. a real blurry shadow could be much better, but without OpenGL it's too costly to calculate the shadow for each picture. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui')
-rw-r--r--qt-ui/profile/divepixmapitem.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/qt-ui/profile/divepixmapitem.cpp b/qt-ui/profile/divepixmapitem.cpp
index 215ce99c2..4405195da 100644
--- a/qt-ui/profile/divepixmapitem.cpp
+++ b/qt-ui/profile/divepixmapitem.cpp
@@ -3,6 +3,7 @@
#include <QPen>
#include <QBrush>
+#include <QGraphicsDropShadowEffect>
DivePixmapItem::DivePixmapItem(QObject *parent) : QObject(parent), QGraphicsPixmapItem()
{
@@ -22,6 +23,15 @@ void DivePictureItem::setPixmap(const QPixmap &pix)
rect->setPen(Qt::NoPen);
rect->setBrush(QColor(Qt::white));
rect->setFlag(ItemStacksBehindParent);
+ rect->setZValue(-1);
+
+ QGraphicsRectItem *shadow = new QGraphicsRectItem(rect->boundingRect(), this);
+ shadow->setPos(5,5);
+ shadow->setPen(Qt::NoPen);
+ shadow->setBrush(QColor(Qt::lightGray));
+ shadow->setFlag(ItemStacksBehindParent);
+ shadow->setZValue(-2);
+
setTransformOriginPoint(boundingRect().width()/2, boundingRect().height()/2);
}