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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2021-01-18 13:14:38 +0100
committerGravatar bstoeger <32835590+bstoeger@users.noreply.github.com>2021-01-20 08:47:18 +0100
commit9d3de1801e8d14f5143f95042f3b842551d4c4cd (patch)
tree6e53c10b4d54acc5f977262a1ef4fd1dfb72f80f /stats
parent51f67c6350b7e87051a45fa85aaffb332e3ac517 (diff)
downloadsubsurface-9d3de1801e8d14f5143f95042f3b842551d4c4cd.tar.gz
statistics: remove QSceneGraph
All items are now painted with QSG. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'stats')
-rw-r--r--stats/statshelper.h21
-rw-r--r--stats/statsview.cpp36
-rw-r--r--stats/statsview.h5
3 files changed, 10 insertions, 52 deletions
diff --git a/stats/statshelper.h b/stats/statshelper.h
index 29dc083a4..f5d7cbcea 100644
--- a/stats/statshelper.h
+++ b/stats/statshelper.h
@@ -1,29 +1,12 @@
// SPDX-License-Identifier: GPL-2.0
-// Helper functions to render the stats. Currently only
-// contains a small template to create scene-items. This
-// is for historical reasons to ease transition from QtCharts
-// and might be removed.
+// Helper functions to render the stats. Currently contains
+// QSGNode template jugglery to overcome API flaws.
#ifndef STATSHELPER_H
#define STATSHELPER_H
#include <memory>
-#include <QGraphicsScene>
#include <QSGNode>
-template <typename T, class... Args>
-T *createItem(QGraphicsScene *scene, Args&&... args)
-{
- T *res = new T(std::forward<Args>(args)...);
- scene->addItem(res);
- return res;
-}
-
-template <typename T, class... Args>
-std::unique_ptr<T> createItemPtr(QGraphicsScene *scene, Args&&... args)
-{
- return std::unique_ptr<T>(createItem<T>(scene, std::forward<Args>(args)...));
-}
-
// In general, we want chart items to be hideable. For example to show/hide
// labels on demand. Very sadly, the QSG API is absolutely terrible with
// respect to temporarily disabling. Instead of simply having a flag,
diff --git a/stats/statsview.cpp b/stats/statsview.cpp
index efb530e45..550219286 100644
--- a/stats/statsview.cpp
+++ b/stats/statsview.cpp
@@ -20,8 +20,6 @@
#include "core/subsurface-qt/divelistnotifier.h"
#include <cmath>
-#include <QGraphicsScene>
-#include <QGraphicsSimpleTextItem>
#include <QQuickItem>
#include <QQuickWindow>
#include <QSGImageNode>
@@ -88,10 +86,9 @@ class RootNode : public QSGNode
{
public:
RootNode(QQuickWindow *w);
- QSGRectangleNode *backgroundNode; // solid background
- QSGImageNode *imageNode; // imageNode to plot QGRaphicsScene on. Remove in due course.
+ std::unique_ptr<QSGRectangleNode> backgroundNode; // solid background
// We entertain one node per Z-level.
- std::array<QSGNode *, (size_t)ChartZValue::Count> zNodes;
+ std::array<std::unique_ptr<QSGNode>, (size_t)ChartZValue::Count> zNodes;
};
RootNode::RootNode(QQuickWindow *w)
@@ -99,16 +96,14 @@ RootNode::RootNode(QQuickWindow *w)
// Add a background rectangle with a solid color. This could
// also be done on the widget level, but would have to be done
// separately for desktop and mobile, so do it here.
- backgroundNode = w->createRectangleNode();
+ backgroundNode.reset(w->createRectangleNode());
backgroundNode->setColor(backgroundColor);
- appendChildNode(backgroundNode);
+ appendChildNode(backgroundNode.get());
- for (QSGNode *&zNode: zNodes) {
- zNode = new QSGNode;
- appendChildNode(zNode);
+ for (auto &zNode: zNodes) {
+ zNode.reset(new QSGNode);
+ appendChildNode(zNode.get());
}
- imageNode = w->createImageNode();
- zNodes[(int)ChartZValue::Series]->appendChildNode(imageNode);
}
QSGNode *StatsView::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
@@ -133,11 +128,6 @@ QSGNode *StatsView::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNod
item->dirtyPrev = nullptr;
}
- img->fill(Qt::transparent);
- scene.render(painter.get());
- texture.reset(window()->createTextureFromImage(*img, QQuickWindow::TextureHasAlphaChannel));
- n->imageNode->setTexture(texture.get());
- n->imageNode->setRect(rect);
return n;
}
@@ -194,16 +184,6 @@ QRectF StatsView::plotArea() const
void StatsView::plotAreaChanged(const QSizeF &s)
{
- // Make sure that image is at least one pixel wide / high, otherwise
- // the painter starts acting up.
- int w = std::max(1, static_cast<int>(floor(s.width())));
- int h = std::max(1, static_cast<int>(floor(s.height())));
- scene.setSceneRect(QRectF(0, 0, static_cast<double>(w), static_cast<double>(h)));
- painter.reset();
- img.reset(new QImage(w, h, QImage::Format_ARGB32));
- painter.reset(new QPainter(img.get()));
- painter->setRenderHint(QPainter::Antialiasing);
-
double left = sceneBorder;
double top = sceneBorder;
double right = s.width() - sceneBorder;
@@ -363,7 +343,7 @@ void StatsView::plot(const StatsState &stateIn)
{
state = stateIn;
plotChart();
- plotAreaChanged(scene.sceneRect().size());
+ plotAreaChanged(boundingRect().size());
update();
}
diff --git a/stats/statsview.h b/stats/statsview.h
index 1736af219..bf8ad48a2 100644
--- a/stats/statsview.h
+++ b/stats/statsview.h
@@ -5,7 +5,6 @@
#include "statsstate.h"
#include <memory>
#include <QFont>
-#include <QGraphicsScene>
#include <QImage>
#include <QPainter>
#include <QQuickItem>
@@ -58,10 +57,6 @@ private:
// QtQuick related things
QRectF plotRect;
QSGNode *updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *updatePaintNodeData) override;
- std::unique_ptr<QImage> img;
- std::unique_ptr<QPainter> painter;
- QGraphicsScene scene;
- std::unique_ptr<QSGTexture> texture;
void plotAreaChanged(const QSizeF &size);
void reset(); // clears all series and axes