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author | Dirk Hohndel <dirk@hohndel.org> | 2015-12-01 15:20:32 -0800 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2015-12-01 15:20:32 -0800 |
commit | 9dd26a00e86eb0c7e5f0f9650f021b24e73d67df (patch) | |
tree | bc92795fcb411d6240c609ecbca7a3c93e4f987f /subsurface-mobile-main.cpp | |
parent | dcce7358ff982f01764a7f373a531092e868ca81 (diff) | |
download | subsurface-9dd26a00e86eb0c7e5f0f9650f021b24e73d67df.tar.gz |
Profile: avoid potential crash
If things go as planned, then the length of the polygon is the same as the
number of rows in the model. Turns out when running Subsurface-mobile on
Android that simple truth doesn't seem to be correct. Most of the time
the polygon seems to have twice as many elements as the model. But a few
times I ended up in here with a polygon that had fewer elements than the
model. And then things crash.
This simply avoids the crash.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'subsurface-mobile-main.cpp')
0 files changed, 0 insertions, 0 deletions