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authorGravatar Dirk Hohndel <dirk@hohndel.org>2020-11-18 22:02:38 +0000
committerGravatar Dirk Hohndel <dirk@hohndel.org>2020-11-19 17:18:33 -0800
commit64913bba475ae04cd3300e73f7de8b81b1021e38 (patch)
tree22b414d8213761bc4ea3b730c6d60ef54bdd6b7c /subsurface.debug
parent3a00ac0157ca4ad680c79da269a52bcd4f71f8d6 (diff)
downloadsubsurface-64913bba475ae04cd3300e73f7de8b81b1021e38.tar.gz
android: add qmake based build for Subsurface-mobile
Several features that are needed to create Android bundles with the current NDK and QT 5.15 aren't easily available when using cmake. Given that we already do a qmake based build for iOS, I decided to simply switch Android to that as well. An added complication is that some of the magic that qmake uses to do the right things fails if the .pro file isn't in the root directory of your project. So this is right now somewhat inconsistent with the way we build for iOS. Something that should get cleaned up in the near future as it makes no sense to maintain two separate .pro files. This commits also adds a new build shell script to drive the assembly of all the dependencies. Once again this is a new file with the old one left in place for now (but to be removed fairly soon). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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