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authorGravatar Tomaz Canabrava <tomaz.canabrava@intel.com>2015-09-02 19:09:08 -0300
committerGravatar Dirk Hohndel <dirk@hohndel.org>2015-10-30 10:36:02 -0700
commita0798214231c652ac6142228f5ddfc4b65c921f8 (patch)
tree53e739cff48e1b111ea2e84fb9441d03b63fe443 /worldmap-save.c
parentf38ca97a78aa01afdd8ed3093fc104e6e0f101ce (diff)
downloadsubsurface-a0798214231c652ac6142228f5ddfc4b65c921f8.tar.gz
Start to clean CMake
CMake can be a good system but if we keep everything into one big cmake file things can go nuts really quick. Since I already took quite a start on an subsurface layer separation some time ago, I'm improving it by making each module on Subsurface depend on it's own CMake module. This first patch moves the qt-ui part to qt-ui/CMakeLists.txt file, it cleans tons of the main cmake file ( moving all parts to the in ternal folder ), and makes things more easily manageable by the programmer that will change the ui bits, he doesn't need to play hide and seek with the CMakeLists.txt file anymore, trying to figure out where should he put his newly generated file. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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