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-rw-r--r--qt-mobile/qmlprofile.cpp16
1 files changed, 5 insertions, 11 deletions
diff --git a/qt-mobile/qmlprofile.cpp b/qt-mobile/qmlprofile.cpp
index c617b73a3..82f7dfe4c 100644
--- a/qt-mobile/qmlprofile.cpp
+++ b/qt-mobile/qmlprofile.cpp
@@ -22,20 +22,14 @@ QMLProfile::~QMLProfile()
void QMLProfile::paint(QPainter *painter)
{
- m_profileWidget->setGeometry(QRect(0, 0, width(), height()));
- // scale the profile widget's image to devicePixelRatio and a magic number
- qreal dpr = 104; // that should give us 2% margin all around
- qreal sx = width() / dpr;
- qreal sy = height() / dpr;
-
- qDebug() << "paint called; rect" << x() << y() << width() << height() << "dpr" << dpr << "sx/sy" << sx << sy;
-
+ // let's look at the intended size of the content and scale our scene accordingly
+ QRect rect = m_profileWidget->contentsRect();
+ qreal sceneSize = 104; // that should give us 2% margin all around (100x100 scene)
+ qreal sx = rect.width() / sceneSize;
+ qreal sy = rect.height() / sceneSize;
QTransform profileTransform;
profileTransform.scale(sx, sy);
m_profileWidget->setTransform(profileTransform);
- qDebug() << "viewportTransform" << m_profileWidget->viewportTransform();
- qDebug() << "after scaling we have margin/rect" << m_profileWidget->contentsMargins() << m_profileWidget->contentsRect();
- qDebug() << "size of the QMLProfile:" << this->contentsSize() << this->contentsScale();
m_profileWidget->render(painter);
}