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-rw-r--r--commands/command_edit.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/commands/command_edit.h b/commands/command_edit.h
index d7c31f7f2..ab842a13c 100644
--- a/commands/command_edit.h
+++ b/commands/command_edit.h
@@ -5,6 +5,7 @@
#define COMMAND_EDIT_H
#include "command_base.h"
+#include "command.h" // for EditCylinderType
#include "core/subsurface-qt/divelistnotifier.h"
#include <QVector>
@@ -406,10 +407,16 @@ private:
void redo() override;
};
+// Instead of implementing an undo command for every single field in a cylinder,
+// we only have one and pass an edit "type". We either edit the type, pressure
+// or gasmix fields. This has mostly historical reasons rooted in the way the
+// CylindersModel code works. The model works for undo and also in the planner
+// without undo. Having a single undo-command simplifies the code there.
class EditCylinder : public EditCylinderBase {
public:
- EditCylinder(int index, cylinder_t cyl, bool currentDiveOnly); // Clones cylinder
+ EditCylinder(int index, cylinder_t cyl, EditCylinderType type, bool currentDiveOnly); // Clones cylinder
private:
+ EditCylinderType type;
void undo() override;
void redo() override;
};