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#include <QApplication>
#include <QNetworkProxy>
#include <QLibraryInfo>
#include <QTextCodec>
#include "helpers.h"
char *settings_suffix = NULL;
QTranslator *qtTranslator, *ssrfTranslator;
void init_qt_late()
{
QApplication *application = qApp;
// tell Qt to use system proxies
// note: on Linux, "system" == "environment variables"
QNetworkProxyFactory::setUseSystemConfiguration(true);
// for Win32 and Qt5 we try to set the locale codec to UTF-8.
// this makes QFile::encodeName() work.
#ifdef Q_OS_WIN
QTextCodec::setCodecForLocale(QTextCodec::codecForMib(106));
#endif
QCoreApplication::setOrganizationName("Subsurface");
QCoreApplication::setOrganizationDomain("subsurface.hohndel.org");
// enable user specific settings (based on command line argument)
if (settings_suffix) {
if (verbose)
qDebug() << "using custom config for" << QString("Subsurface-%1").arg(settings_suffix);
QCoreApplication::setApplicationName(QString("Subsurface-%1").arg(settings_suffix));
} else {
QCoreApplication::setApplicationName("Subsurface");
}
// find plugins installed in the application directory (without this SVGs don't work on Windows)
QCoreApplication::addLibraryPath(QCoreApplication::applicationDirPath());
QLocale loc;
QString uiLang = uiLanguage(&loc);
QLocale::setDefault(loc);
// we don't have translations for English - if we don't check for this
// Qt will proceed to load the second language in preference order - not what we want
// on Linux this tends to be en-US, but on the Mac it's just en
if (!uiLang.startsWith("en") || uiLang.startsWith("en-GB")) {
qtTranslator = new QTranslator;
QString translationLocation;
#if defined(Q_OS_ANDROID)
translationLocation = QLatin1Literal("assets:/translations");
#elif defined(Q_OS_IOS)
translationLocation = QLatin1Literal(":/translations/");
#else
translationLocation = QLibraryInfo::location(QLibraryInfo::TranslationsPath);
#endif
if (qtTranslator->load(loc, "qt", "_", translationLocation)) {
application->installTranslator(qtTranslator);
} else {
qDebug() << "can't find Qt localization for locale" << uiLang << "searching in" << translationLocation;
}
ssrfTranslator = new QTranslator;
if (ssrfTranslator->load(loc, "subsurface", "_") ||
ssrfTranslator->load(loc, "subsurface", "_", translationLocation) ||
ssrfTranslator->load(loc, "subsurface", "_", getSubsurfaceDataPath("translations")) ||
ssrfTranslator->load(loc, "subsurface", "_", getSubsurfaceDataPath("../translations"))) {
application->installTranslator(ssrfTranslator);
} else {
qDebug() << "can't find Subsurface localization for locale" << uiLang;
}
}
}
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