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#include "windowtitleupdate.h"
WindowTitleUpdate *WindowTitleUpdate::m_instance = NULL;
WindowTitleUpdate::WindowTitleUpdate(QObject *parent) : QObject(parent)
{
Q_ASSERT_X(m_instance == NULL, "WindowTitleUpdate", "WindowTitleUpdate recreated!");
m_instance = this;
}
WindowTitleUpdate *WindowTitleUpdate::instance()
{
return m_instance;
}
WindowTitleUpdate::~WindowTitleUpdate()
{
m_instance = NULL;
}
void WindowTitleUpdate::emitSignal()
{
emit updateTitle();
}
extern "C" void updateWindowTitle()
{
WindowTitleUpdate *wt = WindowTitleUpdate::instance();
if (wt)
wt->emitSignal();
}
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