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#!/bin/bash
#
# show what you are doing and stop when things break
set -x
set -e
# set up easy to use variables with the important paths
TOP=$(pwd)
SUBSURFACE_SOURCE=${TOP}/../../../subsurface
IOS_QT=${TOP}/Qt
QT_VERSION=$(cd ${IOS_QT}; ls -d 5.*)
# Which versions are we building against?
SQLITE_VERSION=3090200
LIBXML2_VERSION=2.9.2
LIBXSLT_VERSION=1.1.28
LIBZIP_VERSION=0.11.2
LIBGIT2_VERSION=0.26.0
# not on iOS so far, but kept here for completeness
LIBUSB_VERSION=1.0.19
LIBFTDI_VERSION=1.2
# set up the Subsurface versions by hand
GITVERSION=$(git describe --abbrev=12)
CANONICALVERSION=$(git describe --abbrev=12 | sed -e 's/-g.*$// ; s/^v//' | sed -e 's/-/./')
MOBILEVERSION=$(grep MOBILE ../../cmake/Modules/version.cmake | cut -d\" -f 2)
echo "#define GIT_VERSION_STRING \"$GITVERSION\"" > subsurface-mobile/ssrf-version.h
echo "#define CANONICAL_VERSION_STRING \"$CANONICALVERSION\"" >> subsurface-mobile/ssrf-version.h
echo "#define MOBILE_VERSION_STRING \"$MOBILEVERSION\"" >> subsurface-mobile/ssrf-version.h
# create Info.plist with the correct versions
cat Info.plist.in | sed "s/@MOBILE_VERSION@/$MOBILEVERSION/;s/@CANONICAL_VERSION@/$CANONICALVERSION/" > Info.plist
if [ "$1" = "version" ] ; then
exit 0
fi
# Build Subsurface-mobile by default
SUBSURFACE_MOBILE=1
pushd ${SUBSURFACE_SOURCE}
bash scripts/mobilecomponents.sh
popd
# now build all the dependencies for the three relevant architectures (x86_64 is for the simulator)
for ARCH in armv7 arm64 x86_64; do
echo next building for $ARCH
INSTALL_ROOT=$TOP/install-root-$ARCH
mkdir -p $INSTALL_ROOT/lib $INSTALL_ROOT/bin $INSTALL_ROOT/include
PKG_CONFIG_LIBDIR=$INSTALL_ROOT/lib/pkgconfig
declare -x PKG_CONFIG_PATH=$PKG_CONFIG_LIBDIR
declare -x PREFIX=$INSTALL_ROOT
if [ "$ARCH" = "x86_64" ] ; then
declare -x SDK_NAME="iphonesimulator"
declare -x TOOLCHAIN_FILE="${TOP}/iPhoneSimulatorCMakeToolchain"
declare -x IOS_PLATFORM=SIMULATOR64
declare -x BUILDCHAIN=x86_64-apple-darwin
else
declare -x SDK_NAME="iphoneos"
declare -x TOOLCHAIN_FILE="${TOP}/iPhoneDeviceCMakeToolchain"
declare -x IOS_PLATFORM=OS
declare -x BUILDCHAIN=arm-apple-darwin
fi
declare -x ARCH_NAME=$ARCH
declare -x SDK=$SDK_NAME
declare -x SDK_DIR=`xcrun --sdk $SDK_NAME --show-sdk-path`
declare -x PLATFORM_DIR=`xcrun --sdk $SDK_NAME --show-sdk-platform-path`
declare -x CC=`xcrun -sdk $SDK_NAME -find clang`
declare -x CXX=`xcrun -sdk $SDK_NAME -find clang++`
declare -x LD=`xcrun -sdk $SDK_NAME -find ld`
declare -x CFLAGS="-arch $ARCH_NAME -isysroot $SDK_DIR -miphoneos-version-min=6.0 -I$SDK_DIR/usr/include -fembed-bitcode"
declare -x CXXFLAGS="$CFLAGS"
declare -x LDFLAGS="$CFLAGS -lpthread -lc++ -L$SDK_DIR/usr/lib -fembed-bitcode"
# openssl build stuff.
export DEVELOPER=$(xcode-select --print-path)\
export IPHONEOS_SDK_VERSION=$(xcrun --sdk iphoneos --show-sdk-version)
export IPHONEOS_DEPLOYMENT_VERSION="6.0"
export IPHONEOS_PLATFORM=$(xcrun --sdk iphoneos --show-sdk-platform-path)
export IPHONEOS_SDK=$(xcrun --sdk iphoneos --show-sdk-path)
export IPHONESIMULATOR_PLATFORM=$(xcrun --sdk iphonesimulator --show-sdk-platform-path)
export IPHONESIMULATOR_SDK=$(xcrun --sdk iphonesimulator --show-sdk-path)
export OSX_SDK_VERSION=$(xcrun --sdk macosx --show-sdk-version)
export OSX_DEPLOYMENT_VERSION="10.8"
export OSX_PLATFORM=$(xcrun --sdk macosx --show-sdk-platform-path)
export OSX_SDK=$(xcrun --sdk macosx --show-sdk-path)
target=$ARCH
hosttarget=$ARCH
if [ ! -e sqlite-autoconf-${SQLITE_VERSION}.tar.gz ] ; then
curl -O http://www.sqlite.org/2015/sqlite-autoconf-${SQLITE_VERSION}.tar.gz
fi
if [ ! -e sqlite-autoconf-${SQLITE_VERSION} ] ; then
tar -zxf sqlite-autoconf-${SQLITE_VERSION}.tar.gz
fi
if [ ! -e $PKG_CONFIG_LIBDIR/sqlite3.pc ] ; then
mkdir -p sqlite-build-$ARCH_NAME
pushd sqlite-build-$ARCH_NAME
CFLAGS="${CFLAGS} -DSQLITE_ENABLE_LOCKING_STYLE=0"
../sqlite-autoconf-${SQLITE_VERSION}/configure \
--prefix="$PREFIX" \
--host="$BUILDCHAIN" \
--enable-static \
--disable-shared \
--disable-readline \
--disable-dynamic-extensions
# running make tries to build the command line executable which fails
# so let's hack around that
make libsqlite3.la
touch sqlite3
make install-libLTLIBRARIES
popd
fi
if [ ! -e libxml2-${LIBXML2_VERSION}.tar.gz ] ; then
wget ftp://xmlsoft.org/libxml2/libxml2-${LIBXML2_VERSION}.tar.gz
fi
if [ ! -e libxml2-${LIBXML2_VERSION} ] ; then
tar -zxf libxml2-${LIBXML2_VERSION}.tar.gz
fi
if [ ! -e $PKG_CONFIG_LIBDIR/libxml-2.0.pc ] ; then
mkdir -p libxml2-build-$ARCH
pushd libxml2-build-$ARCH
if [ "$ARCH_NAME" == "x86_64" ]; then
../libxml2-${LIBXML2_VERSION}/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --without-python --without-iconv --enable-static --disable-shared
else
../libxml2-${LIBXML2_VERSION}/configure --host=arm-apple-darwin --prefix=${PREFIX} --without-python --without-iconv --enable-static --disable-shared
fi
perl -pi -e 's/runtest\$\(EXEEXT\)//' Makefile
perl -pi -e 's/testrecurse\$\(EXEEXT\)//' Makefile
make
make install
popd
fi
if [ ! -e libxslt-${LIBXSLT_VERSION}.tar.gz ] ; then
wget ftp://xmlsoft.org/libxml2/libxslt-${LIBXSLT_VERSION}.tar.gz
fi
if [ ! -e libxslt-${LIBXSLT_VERSION} ] ; then
tar -zxf libxslt-${LIBXSLT_VERSION}.tar.gz
# libxslt have too old config.sub
cp libxml2-${LIBXML2_VERSION}/config.sub libxslt-${LIBXSLT_VERSION}
fi
if [ ! -e $PKG_CONFIG_LIBDIR/libxslt.pc ] ; then
mkdir -p libxslt-build-$ARCH_NAME
pushd libxslt-build-$ARCH_NAME
../libxslt-${LIBXSLT_VERSION}/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --with-libxml-prefix=${PREFIX} --without-python --without-crypto --enable-static --disable-shared
make
make install
popd
fi
if [ ! -e libzip-${LIBZIP_VERSION}.tar.gz ] ; then
wget http://www.nih.at/libzip/libzip-${LIBZIP_VERSION}.tar.gz
fi
if [ ! -e libzip-${LIBZIP_VERSION} ] ; then
tar -zxf libzip-${LIBZIP_VERSION}.tar.gz
fi
if [ ! -e $PKG_CONFIG_LIBDIR/libzip.pc ] ; then
mkdir -p libzip-build-$ARCH_NAME
pushd libzip-build-$ARCH_NAME
../libzip-${LIBZIP_VERSION}/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --enable-static --disable-shared
make
make install
popd
fi
if [ ! -e libgit2-${LIBGIT2_VERSION}.tar.gz ] ; then
wget -O libgit2-${LIBGIT2_VERSION}.tar.gz https://github.com/libgit2/libgit2/archive/v${LIBGIT2_VERSION}.tar.gz
fi
if [ ! -e libgit2-${LIBGIT2_VERSION} ] ; then
tar -zxf libgit2-${LIBGIT2_VERSION}.tar.gz
fi
if [ ! -e $PKG_CONFIG_LIBDIR/libgit2.pc ] ; then
mkdir -p libgit2-build-$ARCH
pushd libgit2-build-$ARCH
cmake ../libgit2-${LIBGIT2_VERSION} \
-G "Unix Makefiles" \
-DBUILD_SHARED_LIBS="OFF" \
-DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" \
-DSHA1_TYPE=builtin \
-DBUILD_CLAR=OFF \
-DCMAKE_INSTALL_PREFIX=${PREFIX} \
-DCMAKE_PREFIX_PATH=${PREFIX} \
-DCURL=OFF \
-DUSE_SSH=OFF \
../libgit2-${LIBGIT2_VERSION}/
make
make install
# Patch away pkg-config dependency to zlib, its there, i promise
perl -pi -e 's/^(Requires.private:.*)zlib(.*)$/$1 $2/' $PKG_CONFIG_LIBDIR/libgit2.pc
popd
fi
# let's skip libusb and libftdi for the moment...
# not sure if / when we'll be able to use USB devices on iOS
#
# if [ ! -e libusb-${LIBUSB_VERSION}.tar.gz ] ; then
# wget -O libusb-${LIBUSB_VERSION}.tar.gz https://github.com/libusb/libusb/archive/v${LIBUSB_VERSION}.tar.gz
# fi
# if [ ! -e libusb-${LIBUSB_VERSION} ] ; then
# tar -zxf libusb-${LIBUSB_VERSION}.tar.gz
# fi
# if ! grep -q libusb_set_android_open_callback libusb-${LIBUSB_VERSION}/libusb/libusb.h ; then
# # Patch in our libusb callback
# pushd libusb-${LIBUSB_VERSION}
# patch -p1 < $SUBSURFACE_SOURCE/packaging/android/patches/libusb-android.patch
# popd
# fi
# if [ ! -e libusb-${LIBUSB_VERSION}/configure ] ; then
# pushd libusb-${LIBUSB_VERSION}
# mkdir m4
# autoreconf -i
# popd
# fi
# if [ ! -e $PKG_CONFIG_LIBDIR/libusb-1.0.pc ] ; then
# mkdir -p libusb-build-$ARCH
# pushd libusb-build-$ARCH
# ../libusb-${LIBUSB_VERSION}/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --enable-static --disable-shared --disable-udev --enable-system-log
# # --enable-debug-log
# make
# make install
# popd
# # Patch libusb-1.0.pc due to bug in there
# # Fix comming in 1.0.20
# sed -ie 's/Libs.private: -c/Libs.private: /' $PKG_CONFIG_LIBDIR/libusb-1.0.pc
# fi
#
# if [ ! -e libftdi1-${LIBFTDI_VERSION}.tar.bz2 ] ; then
# wget -O libftdi1-${LIBFTDI_VERSION}.tar.bz2 http://www.intra2net.com/en/developer/libftdi/download/libftdi1-${LIBFTDI_VERSION}.tar.bz2
# fi
# if [ ! -e libftdi1-${LIBFTDI_VERSION} ] ; then
# tar -jxf libftdi1-${LIBFTDI_VERSION}.tar.bz2
# fi
# if [ ! -e $PKG_CONFIG_LIBDIR/libftdi1.pc ] && [ $PLATFORM != Darwin ] ; then
# mkdir -p libftdi1-build-$ARCH
# pushd libftdi1-build-$ARCH
# cmake ../libftdi1-${LIBFTDI_VERSION} -DCMAKE_C_COMPILER=${CC} -DCMAKE_INSTALL_PREFIX=${PREFIX} -DCMAKE_PREFIX_PATH=${PREFIX} -DSTATICLIBS=ON -DPYTHON_BINDINGS=OFF -DDOCUMENTATION=OFF -DFTDIPP=OFF -DBUILD_TESTS=OFF -DEXAMPLES=OFF -DFTDI_EEPROM=OFF
# make
# make install
# popd
# fi
# # Blast away the shared version to force static linking
# if [ -e $PREFIX/lib/libftdi1.so ] ; then
# rm $PREFIX/lib/libftdi1.so*
# fi
#
# build libdivecomputer
if [ ! -d libdivecomputer ] ; then
git clone -b Subsurface-branch https://github.com/Subsurface-divelog/libdc.git libdivecomputer
fi
cd libdivecomputer
git pull --rebase
if ! git checkout Subsurface-branch ; then
echo "can't check out the Subsurface-branch branch of libdivecomputer -- giving up"
exit 1
fi
if [ ! -f configure ] ; then
autoreconf --install
fi
cd ..
if [ ! -e $PKG_CONFIG_LIBDIR/libdivecomputer.pc ] ; then
mkdir -p libdivecomputer-build-$ARCH
pushd libdivecomputer-build-$ARCH
../libdivecomputer/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --enable-static --disable-shared --enable-examples=no --without-libusb --without-hidapi
make
make install
popd
fi
done
# now combine the arm libraries into fat libraries
rm -rf install-root
cp -a install-root-arm64 install-root
pushd install-root/lib
for LIB in $(find . -type f -name \*.a); do
lipo ../../install-root-armv7/lib/$LIB ../../install-root-arm64/lib/$LIB ../../install-root-x86_64/lib/$LIB -create -output $LIB
done
popd
pushd ${SUBSURFACE_SOURCE}/translations
SRCS=$(ls *.ts | grep -v source)
popd
pushd Subsurface-mobile
mkdir -p translations
for src in $SRCS; do
${IOS_QT}/${QT_VERSION}/ios/bin/lrelease ${SUBSURFACE_SOURCE}/translations/$src -qm translations/${src/.ts/.qm}
done
popd
# in order to be able to use xcode without going through Qt Creator
# call qmake directly
mkdir -p build-Subsurface-mobile-Qt_$(echo ${QT_VERSION} | tr . _)_for_iOS-Debug
cd build-Subsurface-mobile-Qt_$(echo ${QT_VERSION} | tr . _)_for_iOS-Debug
${IOS_QT}/${QT_VERSION}/ios/bin/qmake ../Subsurface-mobile/Subsurface-mobile.pro \
-spec macx-ios-clang CONFIG+=iphoneos CONFIG+=device CONFIG+=qml_debug
make qmake_all
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