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// SPDX-License-Identifier: GPL-2.0
#include "qt-models/filtermodels.h"
#include "qt-models/models.h"
#include "core/display.h"
#include "core/subsurface-string.h"
#include "qt-models/divetripmodel.h"
#if !defined(SUBSURFACE_MOBILE)
#include "desktop-widgets/divelistview.h"
#include "desktop-widgets/mainwindow.h"
#endif
#include <QDebug>
#include <algorithm>
#define CREATE_INSTANCE_METHOD(CLASS) \
CLASS *CLASS::instance() \
{ \
static CLASS *self = new CLASS(); \
return self; \
}
CREATE_INSTANCE_METHOD(TagFilterModel)
CREATE_INSTANCE_METHOD(BuddyFilterModel)
CREATE_INSTANCE_METHOD(LocationFilterModel)
CREATE_INSTANCE_METHOD(SuitsFilterModel)
CREATE_INSTANCE_METHOD(MultiFilterSortModel)
FilterModelBase::FilterModelBase(QObject *parent) : QStringListModel(parent),
anyChecked(false),
negate(false)
{
}
// Update the stringList and the items array.
// The last item is supposed to be the "Show Empty Tags" entry.
void FilterModelBase::updateList(const QStringList &newList)
{
// Keep copy of the old items array to reimport the checked state later.
// Note that by using std::move(), this is an essentially free operation:
// The data is moved from the old array to the new one and the old array
// is reset to zero size.
std::vector<Item> oldItems = std::move(items);
// Resize the cleared array to the new size. This leaves the checked
// flag in an undefined state (since we didn't define a default constructor).
items.resize(newList.count());
// First, reset all checked states to false
anyChecked = false;
for (Item &item: items)
item.checked = false;
// Then, restore the checked state. Ignore the last item, since
// this is the "Show Empty Tags" entry.
for (int i = 0; i < (int)oldItems.size() - 1; i++) {
if (oldItems[i].checked) {
int ind = newList.indexOf(stringList()[i]);
if (ind >= 0 && ind < newList.count() - 1) {
items[ind].checked = true;
anyChecked = true;
}
}
}
// Reset the state of the "Show Empty Tags" entry. But be careful:
// on program startup, the old list is empty.
if (!oldItems.empty() && !items.empty() && oldItems.back().checked) {
items.back().checked = true;
anyChecked = true;
}
// Finally, calculate and cache the counts. Ignore the last item, since
// this is the "Show Empty Tags" entry.
for (int i = 0; i < (int)newList.size() - 1; i++)
items[i].count = countDives(qPrintable(newList[i]));
// Calculate count of "Empty Tags".
if (!items.empty())
items.back().count = countDives("");
setStringList(newList);
}
Qt::ItemFlags FilterModelBase::flags(const QModelIndex &index) const
{
return QStringListModel::flags(index) | Qt::ItemIsUserCheckable;
}
bool FilterModelBase::setData(const QModelIndex &index, const QVariant &value, int role)
{
if (role == Qt::CheckStateRole) {
items[index.row()].checked = value.toBool();
anyChecked = false;
for (const Item &item: items) {
if (item.checked) {
anyChecked = true;
break;
}
}
dataChanged(index, index);
return true;
}
return false;
}
QVariant FilterModelBase::data(const QModelIndex &index, int role) const
{
if (role == Qt::CheckStateRole) {
return items[index.row()].checked ? Qt::Checked : Qt::Unchecked;
} else if (role == Qt::DisplayRole) {
int row = index.row();
return QStringLiteral("%1 (%2)").arg(stringList()[row], QString::number(items[row].count));
}
return QVariant();
}
void FilterModelBase::clearFilter()
{
for (Item &item: items)
item.checked = false;
anyChecked = false;
emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));
}
void FilterModelBase::selectAll()
{
for (Item &item: items)
item.checked = true;
anyChecked = true;
emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));
}
void FilterModelBase::invertSelection()
{
for (Item &item: items)
item.checked = !item.checked;
anyChecked = std::any_of(items.begin(), items.end(), [](Item &item) { return !!item.checked; });
emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));
}
void FilterModelBase::setNegate(bool negateParam)
{
negate = negateParam;
emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));
}
SuitsFilterModel::SuitsFilterModel(QObject *parent) : FilterModelBase(parent)
{
}
int SuitsFilterModel::countDives(const char *s) const
{
return count_dives_with_suit(s);
}
bool SuitsFilterModel::doFilter(const dive *d) const
{
// rowCount() == 0 should never happen, because we have the "no suits" row
// let's handle it gracefully anyway.
if (!anyChecked || rowCount() == 0)
return true;
// Checked means 'Show', Unchecked means 'Hide'.
QString suit(d->suit);
// only show empty suit dives if the user checked that.
if (suit.isEmpty())
return items[rowCount() - 1].checked != negate;
// there is a suit selected
QStringList suitList = stringList();
// Ignore last item, since this is the "Show Empty Tags" entry
for (int i = 0; i < rowCount() - 1; i++) {
if (items[i].checked && suit == suitList[i])
return !negate;
}
return negate;
}
void SuitsFilterModel::repopulate()
{
QStringList list;
struct dive *dive;
int i = 0;
for_each_dive (i, dive) {
QString suit(dive->suit);
if (!suit.isEmpty() && !list.contains(suit)) {
list.append(suit);
}
}
qSort(list);
list << tr("No suit set");
updateList(list);
}
TagFilterModel::TagFilterModel(QObject *parent) : FilterModelBase(parent)
{
}
int TagFilterModel::countDives(const char *s) const
{
return count_dives_with_tag(s);
}
void TagFilterModel::repopulate()
{
if (g_tag_list == NULL)
return;
QStringList list;
struct tag_entry *current_tag_entry = g_tag_list;
while (current_tag_entry != NULL) {
if (count_dives_with_tag(current_tag_entry->tag->name) > 0)
list.append(QString(current_tag_entry->tag->name));
current_tag_entry = current_tag_entry->next;
}
qSort(list);
list << tr("Empty tags");
updateList(list);
}
bool TagFilterModel::doFilter(const dive *d) const
{
// If there's nothing checked, this should show everything
// rowCount() == 0 should never happen, because we have the "no tags" row
// let's handle it gracefully anyway.
if (!anyChecked || rowCount() == 0)
return true;
// Checked means 'Show', Unchecked means 'Hide'.
struct tag_entry *head = d->tag_list;
if (!head) // last tag means "Show empty tags";
return items[rowCount() - 1].checked != negate;
// have at least one tag.
QStringList tagList = stringList();
if (!tagList.isEmpty()) {
tagList.removeLast(); // remove the "Show Empty Tags";
while (head) {
QString tagName(head->tag->name);
int index = tagList.indexOf(tagName);
if (index >= 0 && items[index].checked)
return !negate;
head = head->next;
}
}
return negate;
}
BuddyFilterModel::BuddyFilterModel(QObject *parent) : FilterModelBase(parent)
{
}
int BuddyFilterModel::countDives(const char *s) const
{
return count_dives_with_person(s);
}
bool BuddyFilterModel::doFilter(const dive *d) const
{
// If there's nothing checked, this should show everything
// rowCount() == 0 should never happen, because we have the "no tags" row
// let's handle it gracefully anyway.
if (!anyChecked || rowCount() == 0)
return true;
// Checked means 'Show', Unchecked means 'Hide'.
QString persons = QString(d->buddy) + "," + QString(d->divemaster);
QStringList personsList = persons.split(',', QString::SkipEmptyParts);
for (QString &s: personsList)
s = s.trimmed();
// only show empty buddie dives if the user checked that.
if (personsList.isEmpty())
return items[rowCount() - 1].checked != negate;
// have at least one buddy
QStringList buddyList = stringList();
// Ignore last item, since this is the "Show Empty Tags" entry
for (int i = 0; i < rowCount() - 1; i++) {
if (items[i].checked && personsList.contains(buddyList[i], Qt::CaseInsensitive))
return !negate;
}
return negate;
}
void BuddyFilterModel::repopulate()
{
QStringList list;
struct dive *dive;
int i = 0;
for_each_dive (i, dive) {
QString persons = QString(dive->buddy) + "," + QString(dive->divemaster);
Q_FOREACH (const QString &person, persons.split(',', QString::SkipEmptyParts)) {
// Remove any leading spaces
if (!list.contains(person.trimmed())) {
list.append(person.trimmed());
}
}
}
qSort(list);
list << tr("No buddies");
updateList(list);
}
LocationFilterModel::LocationFilterModel(QObject *parent) : FilterModelBase(parent)
{
}
int LocationFilterModel::countDives(const char *s) const
{
return count_dives_with_location(s);
}
bool LocationFilterModel::doFilter(const dive *d) const
{
// rowCount() == 0 should never happen, because we have the "no location" row
// let's handle it gracefully anyway.
if (!anyChecked || rowCount() == 0)
return true;
// Checked means 'Show', Unchecked means 'Hide'.
QString location(get_dive_location(d));
// only show empty location dives if the user checked that.
if (location.isEmpty())
return items[rowCount() - 1].checked != negate;
// There is a location selected
QStringList locationList = stringList();
// Ignore last item, since this is the "Show Empty Tags" entry
for (int i = 0; i < rowCount() - 1; i++) {
if (items[i].checked && location == locationList[i])
return !negate;
}
return negate;
}
void LocationFilterModel::repopulate()
{
QStringList list;
struct dive *dive;
int i = 0;
for_each_dive (i, dive) {
QString location(get_dive_location(dive));
if (!location.isEmpty() && !list.contains(location)) {
list.append(location);
}
}
qSort(list);
list << tr("No location set");
updateList(list);
}
void LocationFilterModel::changeName(const QString &oldName, const QString &newName)
{
if (oldName.isEmpty() || newName.isEmpty() || oldName == newName)
return;
QStringList list = stringList();
int oldIndex = list.indexOf(oldName);
if (oldIndex < 0)
return;
int newIndex = list.indexOf(newName);
list[oldIndex] = newName;
// If there was already an entry with the new name, we are merging entries.
// Thus, if the old entry was selected, also select the new entry.
if (newIndex >= 0 && items[oldIndex].checked)
items[newIndex].checked = true;
setStringList(list);
}
void LocationFilterModel::addName(const QString &newName)
{
// If any item is checked and a new location is added, add the name
// of the new location in front of the list and mark it as checked.
// Thus, on subsequent repopulation of the list, the new entry will
// be registered as already checked.
QStringList list = stringList();
if (!anyChecked || newName.isEmpty() || list.indexOf(newName) >= 0)
return;
list.prepend(newName);
items.insert(items.begin(), { true });
setStringList(list);
}
MultiFilterSortModel::MultiFilterSortModel(QObject *parent) : QSortFilterProxyModel(parent),
divesDisplayed(0),
curr_dive_site(NULL)
{
}
bool MultiFilterSortModel::showDive(const struct dive *d) const
{
if (curr_dive_site) {
dive_site *ds = get_dive_site_by_uuid(d->dive_site_uuid);
if (!ds)
return false;
return same_string(ds->name, curr_dive_site->name) || ds->uuid == curr_dive_site->uuid;
}
if (models.isEmpty())
return true;
for (const FilterModelBase *model: models) {
if (!model->doFilter(d))
return false;
}
return true;
}
bool MultiFilterSortModel::filterAcceptsRow(int source_row, const QModelIndex &source_parent) const
{
QModelIndex index0 = sourceModel()->index(source_row, 0, source_parent);
QVariant diveVariant = sourceModel()->data(index0, DiveTripModel::DIVE_ROLE);
struct dive *d = (struct dive *)diveVariant.value<void *>();
// For dives, simply check the hidden_by_filter flag
if (d)
return !d->hidden_by_filter;
// Since this is not a dive, it must be a trip
QVariant tripVariant = sourceModel()->data(index0, DiveTripModel::TRIP_ROLE);
dive_trip *trip = (dive_trip *)tripVariant.value<void *>();
if (!trip)
return false; // Oops. Neither dive nor trip, something is seriously wrong.
// Show the trip if any dive is visible
for (d = trip->dives; d; d = d->next) {
if (!d->hidden_by_filter)
return true;
}
return false;
}
void MultiFilterSortModel::myInvalidate()
{
#if !defined(SUBSURFACE_MOBILE)
int i;
struct dive *d;
DiveListView *dlv = MainWindow::instance()->dive_list();
divesDisplayed = 0;
// Apply filter for each dive
for_each_dive (i, d) {
bool show = showDive(d);
filter_dive(d, show);
if (show)
divesDisplayed++;
}
invalidateFilter();
// first make sure the trips are no longer shown as selected
// (but without updating the selection state of the dives... this just cleans
// up an oddity in the filter handling)
// TODO: This should go internally to DiveList, to be triggered after a filter is due.
dlv->clearTripSelection();
// if we have no more selected dives, clean up the display - this later triggers us
// to pick one of the dives that are shown in the list as selected dive which is the
// natural behavior
if (amount_selected == 0) {
MainWindow::instance()->cleanUpEmpty();
} else {
// otherwise find the dives that should still be selected (the filter above unselected any
// dive that's no longer visible) and select them again
QList<int> curSelectedDives;
for_each_dive (i, d) {
if (d->selected)
curSelectedDives.append(get_divenr(d));
}
dlv->selectDives(curSelectedDives);
}
emit filterFinished();
if (curr_dive_site) {
dlv->expandAll();
}
#endif
}
void MultiFilterSortModel::addFilterModel(FilterModelBase *model)
{
models.append(model);
connect(model, SIGNAL(dataChanged(QModelIndex, QModelIndex)), this, SLOT(myInvalidate()));
}
void MultiFilterSortModel::removeFilterModel(FilterModelBase *model)
{
models.removeAll(model);
disconnect(model, SIGNAL(dataChanged(QModelIndex, QModelIndex)), this, SLOT(myInvalidate()));
}
void MultiFilterSortModel::clearFilter()
{
Q_FOREACH (FilterModelBase *iface, models) {
iface->clearFilter();
}
myInvalidate();
}
void MultiFilterSortModel::startFilterDiveSite(uint32_t uuid)
{
curr_dive_site = get_dive_site_by_uuid(uuid);
myInvalidate();
}
void MultiFilterSortModel::stopFilterDiveSite()
{
curr_dive_site = NULL;
myInvalidate();
}
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