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// SPDX-License-Identifier: GPL-2.0
#ifndef MAPLOCATIONMODEL_H
#define MAPLOCATIONMODEL_H
#include <QObject>
#include <QVector>
#include <QHash>
#include <QByteArray>
#include <QAbstractListModel>
#include <QGeoCoordinate>
class MapLocation : public QObject
{
Q_OBJECT
Q_PROPERTY(quint32 uuid READ uuid)
Q_PROPERTY(QGeoCoordinate coordinate READ coordinate WRITE setCoordinate NOTIFY coordinateChanged)
Q_PROPERTY(QString name MEMBER m_name)
public:
static const char *PROPERTY_NAME_COORDINATE;
static const char *PROPERTY_NAME_UUID;
static const char *PROPERTY_NAME_NAME;
explicit MapLocation();
explicit MapLocation(quint32 uuid, QGeoCoordinate coord, QString name);
QVariant getRole(int role) const;
QGeoCoordinate coordinate();
void setCoordinate(QGeoCoordinate coord);
void setCoordinateNoEmit(QGeoCoordinate coord);
quint32 uuid();
enum Roles {
RoleUuid = Qt::UserRole + 1,
RoleCoordinate,
RoleName
};
private:
quint32 m_uuid;
QGeoCoordinate m_coordinate;
QString m_name;
signals:
void coordinateChanged();
};
class MapLocationModel : public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(int count READ count NOTIFY countChanged)
Q_PROPERTY(quint32 selectedUuid READ selectedUuid NOTIFY selectedUuidChanged)
public:
MapLocationModel(QObject *parent = NULL);
~MapLocationModel();
Q_INVOKABLE MapLocation *get(int row);
QVariant data(const QModelIndex &index, int role) const;
int rowCount(const QModelIndex &parent) const;
int count();
void add(MapLocation *);
void addList(QVector<MapLocation *>);
void clear();
MapLocation *getMapLocationForUuid(quint32 uuid);
void updateMapLocationCoordinates(quint32 uuid, QGeoCoordinate coord);
Q_INVOKABLE void setSelectedUuid(QVariant uuid, QVariant fromClick = true);
quint32 selectedUuid();
protected:
QHash<int, QByteArray> roleNames() const;
private:
QVector<MapLocation *> m_mapLocations;
QHash<int, QByteArray> m_roles;
quint32 m_selectedUuid;
signals:
void countChanged(int c);
void selectedUuidChanged();
void selectedLocationChanged(MapLocation *);
};
#endif
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