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#include "divecomputermanagementdialog.h"
#include "models.h"
#include "mainwindow.h"
#include <QMessageBox>
#include "../qthelper.h"
#include "../helpers.h"
DiveComputerManagementDialog::DiveComputerManagementDialog(QWidget* parent, Qt::WindowFlags f): QDialog(parent, f),
model(0)
{
ui.setupUi(this);
init();
connect(ui.tableView, SIGNAL(clicked(QModelIndex)), this, SLOT(tryRemove(QModelIndex)));
}
void DiveComputerManagementDialog::init()
{
if (model)
delete model;
model = new DiveComputerModel(dcList.dcMap);
ui.tableView->setModel(model);
}
DiveComputerManagementDialog* DiveComputerManagementDialog::instance()
{
static DiveComputerManagementDialog *self = new DiveComputerManagementDialog();
self->setAttribute(Qt::WA_QuitOnClose, false);
return self;
}
void DiveComputerManagementDialog::update()
{
model->update();
ui.tableView->resizeColumnsToContents();
ui.tableView->setColumnWidth(DiveComputerModel::REMOVE, 22);
layout()->activate();
}
void DiveComputerManagementDialog::tryRemove(const QModelIndex& index)
{
if (index.column() != DiveComputerModel::REMOVE){
return;
}
QMessageBox::StandardButton response = QMessageBox::question(
this,
tr("Remove the selected Dive Computer?"),
tr("Are you sure that you want to \n remove the selected dive computer?"),
QMessageBox::Ok | QMessageBox::Cancel
);
if (response == QMessageBox::Ok){
model->remove(index);
}
}
void DiveComputerManagementDialog::accept()
{
model->keepWorkingList();
hide();
close();
}
void DiveComputerManagementDialog::reject()
{
model->dropWorkingList();
hide();
close();
}
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