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#include "starwidget.h"
#include <QSvgRenderer>
#include <QPainter>
#include <QPaintEvent>
#include <QDebug>
#include <QMouseEvent>
int StarWidget::currentStars() const
{
return current;
}
void StarWidget::enableHalfStars(bool enabled)
{
halfStar = enabled;
update();
}
bool StarWidget::halfStarsEnabled() const
{
return halfStar;
}
int StarWidget::maxStars() const
{
return stars;
}
void StarWidget::mouseReleaseEvent(QMouseEvent* event)
{
int starClicked = event->pos().x() / IMG_SIZE + 1;
if (starClicked > stars)
starClicked = stars;
if (current == starClicked)
current -= 1;
else
current = starClicked;
update();
}
void StarWidget::paintEvent(QPaintEvent* event)
{
QPainter p(this);
for(int i = 0; i < current; i++)
p.drawPixmap(i * IMG_SIZE + SPACING, 0, activeStar);
for(int i = current; i < stars; i++)
p.drawPixmap(i * IMG_SIZE + SPACING, 0, inactiveStar);
}
void StarWidget::setCurrentStars(int value)
{
current = value;
update();
Q_EMIT valueChanged(current);
}
void StarWidget::setMaximumStars(int maximum)
{
stars = maximum;
update();
}
StarWidget::StarWidget(QWidget* parent, Qt::WindowFlags f):
QWidget(parent, f),
stars(5),
current(0),
halfStar(false)
{
QSvgRenderer render(QString("star.svg"));
QPixmap renderedStar(IMG_SIZE, IMG_SIZE);
renderedStar.fill(Qt::transparent);
QPainter painter(&renderedStar);
render.render(&painter, QRectF(0, 0, IMG_SIZE, IMG_SIZE));
activeStar = renderedStar;
inactiveStar = grayImage(&renderedStar);
}
QPixmap StarWidget::grayImage(QPixmap* coloredImg)
{
QImage img = coloredImg->toImage();
for (int i = 0; i < img.width(); ++i) {
for (int j = 0; j < img.height(); ++j) {
QRgb col = img.pixel(i, j);
if (!col)
continue;
int gray = QColor(Qt::darkGray).rgb();
img.setPixel(i, j, qRgb(gray, gray, gray));
}
}
return QPixmap::fromImage(img);
}
QSize StarWidget::sizeHint() const
{
return QSize(IMG_SIZE * stars + SPACING * (stars-1), IMG_SIZE);
}
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