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marbledir.files = $$MARBLEDIR
doc.files = $$DOC_FILES
theme.files = $$THEME_FILES
translation.files = $$replace(TRANSLATIONS, .ts, .qm)
exists($$[QT_INSTALL_TRANSLATIONS]) {
qt_translation_dir = $$[QT_INSTALL_TRANSLATIONS]
} else: exists(/usr/share/qt4/translations) {
# On some cross-compilation environments, the translations are either missing or not
# where they're expected to be. In such cases, try copying from the system.
qt_translation_dir = /usr/share/qt4/translations
}
# Prepend the Qt translation dir so we can actually find the files
qttranslation.files =
for(translation, QTTRANSLATIONS): \
qttranslation.files += $${qt_translation_dir}/$$translation
nltab = $$escape_expand(\\n\\t)
mac {
# OS X bundling rules
# "make mac-deploy" deploys the external libs (Qt, libdivecomputer, libusb, etc.) into the bundle
# "make install" installs the bundle to /Applications
# "make mac-create-dmg" creates Subsurface.dmg
mac_bundle.path = /Applications
mac_bundle.files = Subsurface.app
mac_bundle.CONFIG += no_check_exist directory
INSTALLS += mac_bundle
install.depends += mac-deploy
datadir = Contents/Resources/share
marbledir.path = Contents/Resources/data
theme.path = Contents/Resources/data
doc.path = $$datadir/Documentation
translation.path = Contents/Resources/translations
qttranslation.path = Contents/Resources/translations
QMAKE_BUNDLE_DATA += marbledir doc translation qttranslation theme
mac_deploy.target = mac-deploy
mac_deploy.commands += $$[QT_INSTALL_BINS]/macdeployqt $${TARGET}.app
!isEmpty(V):mac_deploy.commands += -verbose=1
mac_dmg.target = mac-create-dmg
mac_dmg.commands = $$mac_deploy.commands -dmg
mac_dmg.commands += $${nltab}$(MOVE) $${TARGET}.dmg $${TARGET}-$${FULL_VERSION}.dmg
QMAKE_EXTRA_TARGETS += mac_deploy mac_dmg
} else: win32 {
# Windows bundling rules
# We don't have a helpful tool like macdeployqt for Windows, so we hardcode
# which libs we need.
# The only target is "make install", which copies everything into packaging/windows
WINDOWSSTAGING = $$OUT_PWD/staging
WINDOWSPACKAGING = $$PWD/packaging/windows
NSIFILE = $$WINDOWSSTAGING/subsurface.nsi
NSIINPUTFILE = $$WINDOWSPACKAGING/subsurface.nsi.in
MAKENSIS = /usr/bin/makensis
doc.path = $$WINDOWSSTAGING/Documentation
CONFIG -= copy_dir_files
deploy.path = $$WINDOWSSTAGING
deploy.CONFIG += no_check_exist
target.path = $$WINDOWSSTAGING
marbledir.path = $$WINDOWSSTAGING/data
theme.path = $$WINDOWSSTAGING/data
INSTALLS += deploy marbledir target doc theme
translation.path = $$WINDOWSSTAGING/translations
qttranslation.path = $$WINDOWSSTAGING/translations
package.files = $$PWD/gpl-2.0.txt $$WINDOWSPACKAGING/subsurface.ico
package.path = $$WINDOWSSTAGING
INSTALLS += translation qttranslation package
qt_conf.commands = echo \'[Paths]\' > $@
qt_conf.commands += $${nltab}echo \'Prefix=.\' >> $@
qt_conf.target = $$WINDOWSSTAGING/qt.conf
install.depends += qt_conf
# Plugin code
defineTest(deployPlugin) {
plugin = $$1
plugintype = $$dirname(1)
CONFIG(debug, debug|release): plugin = $${plugin}d4.dll
else: plugin = $${plugin}4.dll
abs_plugin = $$[QT_INSTALL_PLUGINS]/$$plugin
ABS_DEPLOYMENT_PLUGIN += $$abs_plugin
export(ABS_DEPLOYMENT_PLUGIN)
safe_name = $$replace(1, /, _)
INSTALLS += $$safe_name
# Work around qmake bug in Qt4 that it can't handle $${xx}.yy properly
eval(safe_name_files = $${safe_name}.files)
eval(safe_name_path = $${safe_name}.path)
$$safe_name_files = $$abs_plugin
$$safe_name_path = $$WINDOWSSTAGING/plugins/$$plugintype
export($$safe_name_files)
export($$safe_name_path)
export(INSTALLS)
}
# Convert plugin names to the relative DLL path
for(plugin, $$list($$DEPLOYMENT_PLUGIN)) {
deployPlugin($$plugin)
}
!win32-msvc* {
#!equals($$QMAKE_HOST.os, "Windows"): dlls.commands += OBJDUMP=`$$QMAKE_CC -dumpmachine`-objdump
dlls.commands += PATH=\$\$PATH:`$$QMAKE_CC -print-search-dirs | sed -nE \'/^libraries: =/{s///;s,/lib/?(:|\$\$),/bin\\1,g;p;q;}\'`
dlls.commands += perl $$PWD/scripts/win-ldd.pl
# equals(QMAKE_HOST.os, "Windows"): EXE_SUFFIX = .exe
EXE_SUFFIX = .exe
CONFIG(debug, debug|release): dlls.commands += $$OUT_PWD/debug/subsurface$$EXE_SUFFIX
else: dlls.commands += $$OUT_PWD/release/$$TARGET$$EXE_SUFFIX
dlls.commands += $$ABS_DEPLOYMENT_PLUGIN $$LIBS
dlls.commands += | while read name; do $(INSTALL_FILE) \$\$name $$WINDOWSSTAGING; done
dlls.depends += $(DESTDIR_TARGET)
nsis.commands += $(CHK_DIR_EXISTS) $$WINDOWSSTAGING;
nsis.commands += cat $$NSIINPUTFILE | sed -e \'s/VERSIONTOKEN/$$VERSION_STRING/;s/PRODVTOKEN/$${PRODVERSION_STRING}/\' > $$NSIFILE
nsis.depends += $$NSIINPUTFILE
nsis.target = $$NSISFILE
installer.commands += $$MAKENSIS $$NSIFILE
installer.target = installer
installer.depends = nsis install
QMAKE_EXTRA_TARGETS = installer nsis
install.depends += dlls
}
} else: android {
# Android install rules
QMAKE_BUNDLE_DATA += translation qttranslation
} else {
# Linux install rules
# On Linux, we can count on packagers doing the right thing
# We just need to drop a few files here and there
# This is a fake rule just to create some rules in the target file
dummy.target = dummy-only-for-var-expansion
dummy.commands = $$escape_expand(\\n)prefix = /usr
QMAKE_EXTRA_VARIABLES = BINDIR DATADIR DOCDIR DESKTOPDIR ICONPATH ICONDIR MANDIR
BINDIR = $(prefix)/bin
DATADIR = $(prefix)/share
DOCDIR = $(EXPORT_DATADIR)/subsurface/Documentation
DESKTOPDIR = $(EXPORT_DATADIR)/applications
ICONPATH = $(EXPORT_DATADIR)/icons/hicolor
ICONDIR = $(EXPORT_ICONPATH)/scalable/apps
MANDIR = $(EXPORT_DATADIR)/man/man1
QMAKE_EXTRA_TARGETS += dummy
target.path = /$(EXPORT_BINDIR)
target.files = $$TARGET
desktop.path = /$(EXPORT_DESKTOPDIR)
desktop.files = $$DESKTOP_FILE
manpage.path = /$(EXPORT_MANDIR)
manpage.files = $$MANPAGE
icon.path = /$(EXPORT_ICONDIR)
icon.files = $$ICON
marbledir.path = /$(EXPORT_DATADIR)/subsurface/data
doc.path = /$(EXPORT_DOCDIR)
theme.path = /$(EXPORT_DATADIR)/subsurface
doc.CONFIG += no_check_exist
translation.path = /$(EXPORT_DATADIR)/subsurface/translations
translation.CONFIG += no_check_exist
INSTALLS += target desktop manpage doc marbledir translation icon theme
install.target = install
}
!isEmpty(TRANSLATIONS) {
isEmpty(QMAKE_LRELEASE) {
win32: QMAKE_LRELEASE = $$[QT_INSTALL_BINS]\\lrelease.exe
else: QMAKE_LRELEASE = $$[QT_INSTALL_BINS]/lrelease
}
isEmpty(TS_DIR):TS_DIR = translations
TSQM.input = TRANSLATIONS
TSQM.output = $$TS_DIR/${QMAKE_FILE_BASE}.qm
TSQM.CONFIG += no_link target_predeps
TSQM.commands = $$QMAKE_LRELEASE ${QMAKE_FILE_IN} -qm $$TS_DIR/${QMAKE_FILE_BASE}.qm
QMAKE_EXTRA_COMPILERS += TSQM
}
QMAKE_EXTRA_TARGETS += install $$install.depends
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