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#ifndef TEMPLATELAYOUT_H
#define TEMPLATELAYOUT_H
#include <grantlee_templates.h>
#include "mainwindow.h"
int getTotalWork();
class TemplateLayout : public QObject {
Q_OBJECT
public:
TemplateLayout();
~TemplateLayout();
QString generate();
private:
Grantlee::Engine *m_engine;
signals:
void progressUpdated(int value);
};
class Dive {
private:
int m_number;
QString m_date;
QString m_time;
QString m_location;
QString m_duration;
QString m_depth;
QString m_divemaster;
QString m_buddy;
QString m_airTemp;
QString m_waterTemp;
QString m_notes;
struct dive *dive;
void put_date_time();
void put_location();
void put_duration();
void put_depth();
void put_divemaster();
void put_buddy();
void put_temp();
void put_notes();
public:
Dive(struct dive *dive)
: dive(dive)
{
m_number = dive->number;
put_date_time();
put_location();
put_duration();
put_depth();
put_divemaster();
put_buddy();
put_temp();
put_notes();
}
Dive();
~Dive();
int number() const;
QString date() const;
QString time() const;
QString location() const;
QString duration() const;
QString depth() const;
QString divemaster() const;
QString buddy() const;
QString airTemp() const;
QString waterTemp() const;
QString notes() const;
};
Q_DECLARE_METATYPE(Dive)
GRANTLEE_BEGIN_LOOKUP(Dive)
if (property == "number")
return object.number();
else if (property == "date")
return object.date();
else if (property == "time")
return object.time();
else if (property == "location")
return object.location();
else if (property == "duration")
return object.duration();
else if (property == "depth")
return object.depth();
else if (property == "divemaster")
return object.divemaster();
else if (property == "buddy")
return object.buddy();
else if (property == "airTemp")
return object.airTemp();
else if (property == "waterTemp")
return object.waterTemp();
else if (property == "notes")
return object.notes();
GRANTLEE_END_LOOKUP
#endif
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