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authorGravatar Jack Humbert <jack.humb@gmail.com>2017-07-21 12:58:48 -0400
committerGravatar Jack Humbert <jack.humb@gmail.com>2017-07-23 14:59:29 -0400
commit92ccc9a7b8ac856966147be48e24ce652c160386 (patch)
tree14ab610b19a9602392fc1803fcdb380835b20825 /quantum/audio/audio.h
parentf40ded78947e63c10d97266901d257179aaf49d9 (diff)
downloadqmk_firmware-92ccc9a7b8ac856966147be48e24ce652c160386.tar.gz
use automatic rests with songs (no more rest styles)
Diffstat (limited to 'quantum/audio/audio.h')
-rw-r--r--quantum/audio/audio.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
index ad3abeb78..e29770e3b 100644
--- a/quantum/audio/audio.h
+++ b/quantum/audio/audio.h
@@ -86,7 +86,7 @@ void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(float freq, int vol);
void stop_note(float freq);
void stop_all_notes(void);
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat);
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
@@ -98,8 +98,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
-#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
-#define PLAY_SONG(song) PLAY_NOTE_ARRAY(song, false, STACCATO)
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
+ _Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"")
+#define PLAY_SONG(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), false);
+#define PLAY_LOOP(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), true);
bool is_playing_notes(void);